Welcome to TOSTER AD — a 2.5D turn-based cyber adventure set in a futuristic city filled with danger, secrets, and mind-bending challenges.

You play as an android trapped under the control of a mysterious force. Your goal? Break free by navigating deadly traps, switching between worlds, and solving puzzles where every move counts.


Features

  • ๐ŸŽฎ Turn-Based Strategy โ€“ Plan every move carefully; one mistake can cost you everything.

  • ๐Ÿ™๏ธ Futuristic Pixel-Art World โ€“ A unique mix of cyberpunk aesthetics and atmospheric design.

  • โšก Deadly Traps & Hazards โ€“ Avoid lasers, hidden pits, blinding fields, and projectiles.

  • ๐ŸŒŒ World Switching โ€“ Enter alternate dimensions to overcome impossible challenges.

  • ๐Ÿ”Š Immersive Sounds โ€“ Dynamic effects for traps, movement, and environment.


    How Movement Works in TOSTER AD
    TOSTER AD is a 2.5D turn-based, tile-based cyber adventure game where every move matters. You control an android trying to escape a futuristic city filled with traps, enemies, and puzzles. Movement is strategic — one wrong step, and itโ€™s game over. Player Movement
    • The player moves one tile per turn using the WASD:
      • W โ†’ Move forward
      • S  โ†’ Move backward
      • A  โ†’ Move left
      • D  โ†’ Move right
    • After the player moves, traps, enemies, and the environment update based on turn order.
    Traps & Tiles Interaction The world is full of hazards, and your movement affects how they react: Tile / TrapEffect on MovementLaser Trap ๐Ÿ”ด Fires in a straight line. If you step into its path when active, you die instantly. Time your moves carefully! Pit Trap ๐Ÿ•ณ๏ธ Hidden trap — stepping on it causes instant death if its counter is active. Blinding Trap ๐Ÿ˜ต Temporarily hides other traps on the map, making movement riskier. Slow Space ๐ŸŒ Takes two turns to cross instead of one, giving traps and enemies time to act. Side Switch ๐ŸŒŒ Stepping on it switches worlds — alternate dimensions may disable traps or open secret paths. Time your moves to avoid them. Example Scenario
    • A laser trap is 3 tiles ahead.
    • A slow space is on your left.
    • A side switch is on your right.
    Best Strategy:
    1. Step right onto the side switch โ†’ Switch dimensions.
    2. Move forward safely in the alternate world (where lasers may be inactive).
    3. Re-enter the main world when itโ€™s safe to bypass the trap zone.
    Turn Cycle: Each turn follows this sequence:
    1. Player moves โ†’ One tile.
    2. Traps activate โ†’ Lasers fire, pits open, projectiles move.
    3. Enemies move โ†’ Follow their programmed path.
    4. World updates โ†’ Check if you survived or triggered a trap.
    Movement Tips
    • Always count your turns to avoid lasers and projectiles.
    • Use slow spaces to control timing when traps are on cycles.
    • Think two steps ahead; every move changes the danger level.

Download

Download
v7.zip 45 MB

Leave a comment

Log in with itch.io to leave a comment.